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Individual Shaders[]

Sildur's Shaders for 1.6.4 and higher []

(working for Pc/Mac/Intel-cards and old PC's)


http://www.minecraftforum.net/topic/1953873-164-172-sildurs-shaders-pcmacintel/

Sildur also offers an Acid shader which should work for any version of Minecraft.


Acid (Curvature Edit)[]

Forum link: www.minecraftforum.net/topic/847696-/

Acid adds a sinusoidal pattern to the terrain, mobs, and water which creates a trippy acid-like effect. It was originally created by Gaeel. It was ported and improved for Shaders 2.0 by Epocalypse.

The version is unknown.

Cel Shaders[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in final.fsh: pastebin.com/yV8Nt2Xa

Cel Shader was originally created by Yourself and ported to Shaders 2.0 later.


Waving Grass and Wheat[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in gbuffers_terrain.vsh: pastebin.com/iCpK3uUM

Waving Grass and Wheat adds a waving effect to wheat and grass, simulating the effect wind would have on them.


Waving Grass, Wheat, and Leaves[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in gbuffers_terrain.vsh: pastebin.com/iicvLqvc

Waving Grass, Wheat, and Leaves adds a waving effect to wheat, grass, and leaves, simulating the effect wind would have on them. It was compiled by RossM236, although credit is given to the creators of the individual shaders. Although containing a small bug, it functions and can be adjusted.


Waving Grass, Wheat, Leaves, Flowers, Fire, and Lava[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in gbuffers_terrain.vsh: pastebin.com/WYEVqC1s

Waving Grass, Wheat, Leaves, Flowers, Fire, and Lava adds a waving effect to wheat, grass, various leaves, both flowers, fire, and lava, simulating the effect wind would have on them. Shader slightly re-organised for ease of use. Intended for use with Sonic Ether's Unbelievable Shaders .


Waving Grass, Wheat, Leaves, Flowers, Fire, Lava, Vines, and Lily Pads[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in gbuffers_terrain.vsh: pastebin.com/q9L0QVTg

Waving Grass, Wheat, Leaves, Flowers, Fire, Lava, Vines, and Lily Pads adds a waving effect to wheat, grass, various leaves, both flowers, fire, lava, Vines, and Lily Pads, simulating the effect wind would have on them. Shader slightly re-organised for ease of use. Intended for use with Sonic Ether's Unbelievable Shaders .


Waving Water[]

Direct Shader Text: File found in minecraft.jar/shaders

Put in gbuffers_water.vsh: pastebin.com/KA72QqQq

Waving Water adds a waving effect to water simulating the effect wind would have on them. This is only compatible with OptiFine when GLSL Shader's are installed after OptiFine

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