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Hardware Compatibility (Shaders2)

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Compatible GPUsEdit

Compatible NVIDIA GPUsEdit

GTX Series:

GTX 6xx (ti) works.

GTX 5xx (ti) works.

GTX 4xx (ti) works.

GTX 3xx (ti) haven't tested yet.

GTX 2xx (ti) haven't tested yet.

GT Series:

GT 430: Killing your minecraft with just running some fps, 6-10fps, no more.

(Havent tested any other series here)

Laptop Chips:Edit

Chip Name: Additional Info

9600M GT


560M





Nvidia quadro 600

If you play with SEUS v08, you can play in Window Mode with 40 FPS with fast settings (Fullscreen ~ 20 FPS).


Works unplayable with over 5 FPS on tiny fast settings.


workd well 450 + FPS all settings maxed out! WITH SHADERS <------

555M Works nicely, maximized in Aero (1080p) with 40+ FPS with max settings in crowded areas.
540M

(On 1366 x 768) With Fancy Graphics and Smooth lighting it hits approx. 80 FPS.

(On 1920 x 1080) With Sonic Ether's Unbelievable Shaders, a lowly 8-12 FPS with most things maxed. Default texture pack.

460m (On 1920x1080) With Optifine on vSync and everything maxed put 30+ FPS with Bump-mapping and 128x Textures.
320M 30FPS with 32x texture pack and all Shaders except spec mapping.

310M

(On 1366 x 768) With Fancy Graphics and Smooth lighting, it hits approx. 15 FPS. With Fast Graphics and no Smooth Lighting it hits about 30 FPS.

Desktop Cards:

Card Name:

Additional Info:

GTX 560: Works Great 40-60 FPS max Optifine settings.

GTX 570

Works great with 50-60 FPS maxed out settings.

GTX 580 (Gainward Phantom)

Everything maxed out, 180-360 FPS.
GeForce 9800 GT 1GB

10-20 FPS @ 1650x1050 Resolution 6GB of DDR2 ram, 2.66 Ghz Core 2 Duo Processor maxed out settings.

GeForce 480GTX 1.5GB

20-35 FPS @ 1600x900 on default Shader. 60FPS+ with SEUS Lite v08 Shaders.

GT 630 4GB VRAM

20-30 FPS @ Sonic's Shaders. MC 1.4.6 Render: Short +64.

Quadro NVS 295 Not decent, at 8 FPS, low settings.

GTX 550 Ti 1G

35-55 FPS on Shader v10 RC6. Default texturepack, normal render distance with i3 Processor and 4G ram.


GTX 650 2GB

Works great with 70+ FPS.

With Sonic Ether's RC6, you`ll have an AWESOME performance with 40+ FPS with a 512x Texture pack.


My specs: 8GB RAM, AMD-FX 6100 3.31 GHz, and the Zotac nVidia GTX 650 AMP! 2GB.

GT 610 2GB

Works with 30 FPS on default. With Sonic Ether's RC6, you`ll only have around 5-15 FPS on Tiny Render Distance.

My specs: 8GB RAM and AMD-FX 6100 3.31 GHz.


______________________________________


With the Lite package, I get around 30-50FPS with Fast graphics and Short +48 Render Distance.


4GB RAM, Pentium Dual-Core CPU, 2.70GHz.

Compatible AMD/ATi GPUsEdit

Desktop Cards:Edit

Card Name: Additional Info:
HD 7970

Brilliant performance around 200-240 FPS on maximum graphics. Latest driver fixes trasparencies.


  • UPD: 12.0 Not Fixed
  • UPD: 12.1 Not Fixed
  • UPD: 12.2 Fixed
  • UPD: 12.3 Not Fixed
  • UPD: 12.4 Not Fixed
  • UPD: 12.5 Fixed
  • UPD: 12.6 Fixed
HD 7950

Very good performance around 50-60 FPS. With the 12.6 driver no Trasparencies issues any longer.


  • UPD: 12.0 Not Fixed
  • UPD: 12.1 Not Fixed
  • UPD: 12.2 Fixed
  • UPD: 12.3 Not Fixed
  • UPD: 12.4 Not Fixed
  • UPD: 12.5 Fixed
  • UPD: 12.6 Fixed
HD 7850

Pretty good framerate with bump-mapping, around 20-30 FPS with SEUS. and 256x Texture Pack. Resolution:1080p.

Items and blocks which the background should be transparent seems not works as it should. (Background is not transparent)


Screenshot of this happening http://i.imgur.com/C55RV.png

UPD: 12.6 beta drivers fix the transparencies.

HD 7770

Very good performance, but FPS does drop to around 45FPS if you add the Sonic Ether's Unbelievable Shaders. GPU utilization does not go above 75% and it is not taking the card's full potential, however it has the same issue as HD 7950 and 7970.

HD 7570 ???
HD 6990 Unbelievable performance, if you have this card, you have nothing to worry about. That means that I am too selfish to explain how the card runs, I only tell you it works well.
HD 6970 Excellent performance, even with 512x Texture Packs.
HD 6950 Performs well, over 50 FPS with 256x Texture Packs.
HD 6870

Works great, no problems so far. Over 75 FPS with default texture pack.



Over 60 with Fancy and 64x Texture, 40 with 256x.





Phenom 960t stock, 1 GB to MC.





I get 15-20 FPS with a FX-6100 with the default Texture Pack. I'm using v10 of shaders, though, so that may be something... Dun, dun, duuuunnnn.





v10 RC5: about 30 FPS, 4GB to MC, Intel Core i5 2500.


________________________________________________________________



  • Someone else here*








I'm getting 60-90 FPS while using LB Photo Realism 256x with Bump-map with all settings on Fancy.



Specs: AMD Phenom 955 BE @ 3,2 ghz, Sapphire Hd 6870 1GB, 8GB RAM

HD 6850

With 64 bit OS and 4Gb RAM set for Java AVG around 70FPS only hit 35FPS twice and that only briefly when entering new chunk.



Running Robinton Cubic Chunks and Balea 256x Textures.

HD 6770

I use a 64x OS, an AMD Athlon x4 640 overclocked to 3.1GHz and 13GB of 1600MHz dedicated RAM to Minecraft.

33-120 FPS Normal Render Distance no Smooth Lighting.

HD 6650

Works very nicely, Lags a little bit when using more than 5 shaders.

HD 6570

Works nicely without Lag if used at resolutions under 1080p.

HD 6530 Works nicly, sometimes lags when in a decent load.
HD 5870 Works fine. Windows 7 x64, 6GB RAM. Needs some optifine adjustments for Shadow Shader to be smooth with nearly no lag.
HD 5850 Very smooth, even in Eyefinity with 128x Texture Pack.

HD 5770

No problems. 40-50 FPS with Balea Texture Pack(***x).

HD 5670

Very slow. 8-12 FPS without Optifine 10-20 with.

HD 5570 Series Very slow. Always around 12 FPS with Optifine.
Sapphire HD 4870 QP

Great FPS 30 - 40, also using GLSL Shaders and Forced 12x AA in CCC :)

HD 4850x2

30 FPS with Crossfire, some Microstutters. (1280x1024)

HD 4850 No noticeable lag, around 46 FPS.
HD 4550 Slow, but works with no errors at all. Tested with XFX 1GB.
HD 4350 Working, but not recommended to be used. Performace isn't good.
HD 3650 Seems to have low FPS (22FPS - 20FPS with lag spikes) with 1GB memory allocated to Minecraft. Works though.
HD 3450

Unbearable.

Sapphire x1650 PRO

With C2D E6600 CPU and Optifine - about 30 FPS (sometimes goes down to 25, but it's nice).

Nvidia Geforce

GT 545



______________



HD 7750



______________



HD 6670

Without Sonic Ether's Shader around 50 FPS. With Shader's unplayable

10~25 FPS.


_______________________________________________________________



Works pretty well, but sometimes FPS drops down to 30.



_______________________________________________________________



Lags terra-bad around 5 FPS.

Laptop Chips:Edit

Chip Name:

Additional Info:

AMD Radeon HD 7900M

Maximum settings at full screen (1920x1080). 60+ FPS with 256x textures.

ATi Radeon Mobility HD 6870

It works in Window Mode around 50 FPS, and in full screen (1920x1080) 30FPS.

ATi Radeon Mobility HD 5870 Works perfectly, with an average of 31-34 FPS on Max Settings on and 128x128 Texture Pack running.

ATi Radeon Mobility HD 5650

Everything is grey-yellow except grass and leaves. -Problem can be solved by the Golden Apple glitch, but shadows won´t turn up in any way.
ATi Radeon Mobility HD 5145

Works properly, although framerates can get down to 15 FPS works fine in a smaller window at about 45+ FPS.

Compatible Intel ChipsetsEdit

Chipset Name: Additional Info:

HD Graphics 4000

Barly playable at 17-20 Fps

HD Graphics 3000

Playable, but laggy. At around 30 Fps.

HD Graphics GMA     Just about playable, all low avg - 25fps (i5, quad core, 3.00ghz)

  

Incompatible GPUsEdit

Incompatible nVidia GPUsEdit

Desktop Cards:Edit

Card Name: Additional Info:
All GeForce FX Cards and under. Does not support GLSL Shaders. It Crashes your computer!

Laptop Chips:Edit

Chip Name: Additional Info:
All Geforce 6 Go Cards and under. Does not support GLSL Shaders.

Incompatible ATi GPUsEdit

Desktop Cards:Edit

Card Name: Additional Info:

All ATI Radeon before X1300

Does not support GLSL Shaders.

Laptop Chips:Edit

Chip Name: Additional Info:
All Mobility Radeon before Mobility Radeon X1300. Does not support GLSL Shaders.
ATI Mobility Radeon HD 5470

The "everything is grey-yellow except grass and leaves"-problem can be solved by the golden apple glitch, but shadows won´t turn up in any way​

ATI Radeon HD 6490M. Does not support GLSL Shaders.

Incompatible Intel ChipsetsEdit

Chipset Name: Additional Info:
GMA X4500 Not Compatible. Does not support GLSL Shaders.
All non Intel HD GPUs Performance issues. Does not support GLSL Shaders.
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