Hardware Compatibility (Shaders2)
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Contents |
Compatible GPUs
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Compatible NVIDIA GPUs
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GTX Series:
GTX 6xx (ti) works.
GTX 5xx (ti) works.
GTX 4xx (ti) works.
GTX 3xx (ti) haven't tested yet.
GTX 2xx (ti) haven't tested yet.
GT Series:
GT 430: Killing your minecraft with just running some fps, 6-10fps, no more.
(Havent tested any other series here)
Laptop Chips:
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| Chip Name: | Additional Info |
|---|---|
|
9600M GT
|
If you play with SEUS v08, you can play in Window Mode with 40 FPS with fast settings (Fullscreen ~ 20 FPS).
workd well 450 + FPS all settings maxed out! WITH SHADERS <------ |
| 555M | Works nicely, maximized in Aero (1080p) with 40+ FPS with max settings in crowded areas. |
| 540M |
(On 1366 x 768) With Fancy Graphics and Smooth lighting it hits approx. 80 FPS. (On 1920 x 1080) With Sonic Ether's Unbelievable Shaders, a lowly 8-12 FPS with most things maxed. Default texture pack. |
| 460m | (On 1920x1080) With Optifine on vSync and everything maxed put 30+ FPS with Bump-mapping and 128x Textures. |
| 320M | 30FPS with 32x texture pack and all Shaders except spec mapping. |
|
310M |
(On 1366 x 768) With Fancy Graphics and Smooth lighting, it hits approx. 15 FPS. With Fast Graphics and no Smooth Lighting it hits about 30 FPS. |
Desktop Cards:
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Card Name: |
Additional Info:
| ||
|---|---|---|---|
|
GTX 570 |
Works great with 50-60 FPS maxed out settings. | ||
|
GTX 580 (Gainward Phantom) | Everything maxed out, 180-360 FPS. | ||
| GeForce 9800 GT 1GB |
10-20 FPS @ 1650x1050 Resolution 6GB of DDR2 ram, 2.66 Ghz Core 2 Duo Processor maxed out settings. | ||
|
GeForce 480GTX 1.5GB |
20-35 FPS @ 1600x900 on default Shader. 60FPS+ with SEUS Lite v08 Shaders. |
| GT 630 4GB VRAM |
20-30 FPS @ Sonic's Shaders. MC 1.4.6 Render: Short +64. |
| Quadro NVS 295 | Not decent, at 8 FPS, low settings. |
|
GTX 550 Ti 1G |
35-55 FPS on Shader v10 RC6. Default texturepack, normal render distance with i3 Processor and 4G ram. |
| GTX 650 2GB |
Works great with 70+ FPS. With Sonic Ether's RC6, you`ll have an AWESOME performance with 40+ FPS with a 512x Texture pack.
My specs: 8GB RAM, AMD-FX 6100 3.31 GHz, and the Zotac nVidia GTX 650 AMP! 2GB. | |
|---|---|---|
| GT 610 2GB |
Works with 30 FPS on default. With Sonic Ether's RC6, you`ll only have around 5-15 FPS on Tiny Render Distance. My specs: 8GB RAM and AMD-FX 6100 3.31 GHz.
|
Compatible AMD/ATi GPUs
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Desktop Cards:
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| Card Name: | Additional Info: |
|---|---|
| HD 7970 |
Brilliant performance around 200-240 FPS on maximum graphics. Latest driver fixes trasparencies.
|
| HD 7950 |
Very good performance around 50-60 FPS. With the 12.6 driver no Trasparencies issues any longer.
|
| HD 7850 |
Pretty good framerate with bump-mapping, around 20-30 FPS with SEUS. and 256x Texture Pack. Resolution:1080p. Items and blocks which the background should be transparent seems not works as it should. (Background is not transparent)
Screenshot of this happening http://i.imgur.com/C55RV.png UPD: 12.6 beta drivers fix the transparencies. |
| HD 7770 |
Very good performance, but FPS does drop to around 45FPS if you add the Sonic Ether's Unbelievable Shaders. GPU utilization does not go above 75% and it is not taking the card's full potential, however it has the same issue as HD 7950 and 7970. |
| HD 7570 | ??? |
| HD 6990 | Unbelievable performance, if you have this card, you have nothing to worry about. That means that I am too selfish to explain how the card runs, I only tell you it works well. |
| HD 6970 | Excellent performance, even with 512x Texture Packs. |
| HD 6950 | Performs well, over 50 FPS with 256x Texture Packs. |
| HD 6870 |
Works great, no problems so far. Over 75 FPS with default texture pack.
Over 60 with Fancy and 64x Texture, 40 with 256x.
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Specs: AMD Phenom 955 BE @ 3,2 ghz, Sapphire Hd 6870 1GB, 8GB RAM |
| HD 6850 |
With 64 bit OS and 4Gb RAM set for Java AVG around 70FPS only hit 35FPS twice and that only briefly when entering new chunk.
Running Robinton Cubic Chunks and Balea 256x Textures. |
| HD 6770 |
I use a 64x OS, an AMD Athlon x4 640 overclocked to 3.1GHz and 13GB of 1600MHz dedicated RAM to Minecraft. 33-120 FPS Normal Render Distance no Smooth Lighting. |
|
HD 6650 |
Works very nicely, Lags a little bit when using more than 5 shaders. |
| HD 6570 |
Works nicely without Lag if used at resolutions under 1080p. |
| HD 6530 | Works nicly, sometimes lags when in a decent load. |
| HD 5870 | Works fine. Windows 7 x64, 6GB RAM. Needs some optifine adjustments for Shadow Shader to be smooth with nearly no lag. |
| HD 5850 | Very smooth, even in Eyefinity with 128x Texture Pack. |
|
HD 5770 |
No problems. 40-50 FPS with Balea Texture Pack(***x). |
| HD 5670 |
Very slow. 8-12 FPS without Optifine 10-20 with. |
| HD 5570 Series | Very slow. Always around 12 FPS with Optifine. |
| Sapphire HD 4870 QP |
Great FPS 30 - 40, also using GLSL Shaders and Forced 12x AA in CCC :) |
| HD 4850x2 |
30 FPS with Crossfire, some Microstutters. (1280x1024) |
| HD 4850 | No noticeable lag, around 46 FPS. |
| HD 4550 | Slow, but works with no errors at all. Tested with XFX 1GB. |
| HD 4350 | Working, but not recommended to be used. Performace isn't good. |
| HD 3650 | Seems to have low FPS (22FPS - 20FPS with lag spikes) with 1GB memory allocated to Minecraft. Works though. |
| HD 3450 |
Unbearable. |
| Sapphire x1650 PRO |
With C2D E6600 CPU and Optifine - about 30 FPS (sometimes goes down to 25, but it's nice). |
|
Nvidia Geforce GT 545
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HD 7750
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HD 6670 |
Without Sonic Ether's Shader around 50 FPS. With Shader's unplayable 10~25 FPS.
_______________________________________________________________
Works pretty well, but sometimes FPS drops down to 30.
_______________________________________________________________
Lags terra-bad around 5 FPS. |
Laptop Chips:
Edit
| Chip Name: |
Additional Info: |
|---|---|
| AMD Radeon HD 7900M |
Maximum settings at full screen (1920x1080). 60+ FPS with 256x textures. |
| ATi Radeon Mobility HD 6870 |
It works in Window Mode around 50 FPS, and in full screen (1920x1080) 30FPS. |
| ATi Radeon Mobility HD 5870 | Works perfectly, with an average of 31-34 FPS on Max Settings on and 128x128 Texture Pack running. |
|
ATi Radeon Mobility HD 5650 | Everything is grey-yellow except grass and leaves. -Problem can be solved by the Golden Apple glitch, but shadows won´t turn up in any way. |
| ATi Radeon Mobility HD 5145 |
Works properly, although framerates can get down to 15 FPS works fine in a smaller window at about 45+ FPS. |
Compatible Intel Chipsets
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| Chipset Name: | Additional Info: |
|---|---|
|
HD Graphics 4000 |
Barly playable at 17-20 Fps |
|
HD Graphics 3000 |
Playable, but laggy. At around 30 Fps. |
| HD Graphics GMA | Just about playable, all low avg - 25fps (i5, quad core, 3.00ghz) |
Incompatible GPUs
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Incompatible nVidia GPUs
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Desktop Cards:
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| Card Name: | Additional Info: |
|---|---|
| All GeForce FX Cards and under. | Does not support GLSL Shaders. It Crashes your computer! |
Laptop Chips:
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| Chip Name: | Additional Info: |
|---|---|
| All Geforce 6 Go Cards and under. | Does not support GLSL Shaders. |
Incompatible ATi GPUs
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Desktop Cards:
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| Card Name: | Additional Info: |
|---|---|
|
All ATI Radeon before X1300 | Does not support GLSL Shaders. |
Laptop Chips:
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| Chip Name: | Additional Info: |
|---|---|
| All Mobility Radeon before Mobility Radeon X1300. | Does not support GLSL Shaders. |
| ATI Mobility Radeon HD 5470 |
The "everything is grey-yellow except grass and leaves"-problem can be solved by the golden apple glitch, but shadows won´t turn up in any way |
| ATI Radeon HD 6490M. | Does not support GLSL Shaders. |
Incompatible Intel Chipsets
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| Chipset Name: | Additional Info: |
|---|---|
| GMA X4500 | Not Compatible. Does not support GLSL Shaders. |
| All non Intel HD GPUs | Performance issues. Does not support GLSL Shaders. |